Monday, December 1, 2014

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Work from the Ghost Story project in my BFA class. We had to emulate an artist and design characters for a, well, ghost story. I had Nathaniel Hawthorne's Young Goodman Brown and Henrik Drescher as my artist.
It was a challenge, and I got shoved way out of my comfort zone, but it was a pretty fun experience!

Friday, November 14, 2014

Wednesday, November 5, 2014

Tuesday, October 28, 2014

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First project for BFA, the assignment was to design a lock and key, and the class was split up into a Good/Evil design goals. It was pretty fun, and a really intense way to kick off the semester because the from start to finish we had about a week. I relied on my classmates Diem Doan and Chris Sanchez a lot for feedback.

Thursday, October 16, 2014

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Some really quick character ideations for my advanced modeling class. We were allowed to either model our original character, or a copyrighted character provided we were able to either produce or find usable turnarounds.



I opted to do mine own character, but I tried to really keep all of my pitch designs simple and not too detailed to try and nail the basics. In the end though, I ended up only getting about 40% through my character before deciding to help out on modeling for a student film though. I do want to get back to my model in my free time and finish it up.

Wednesday, September 10, 2014

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Working on an independent game project with a colleague of mine, Chris Sanchez! Hopefully we can finish in the coming 2-3 years.